SceneON App
SCENEON is a social discovery platform focused on enabling people to find, host, and participate in real-world experiences. I worked as the Product Designer, owning both core app experience and growth touchpoints, ensuring a cohesive product journey from first discovery to post-event engagement.
Product Design — UI/UX & Brand Experience

Project Overview
Client: SCENEON
Industry: Social Discovery · Events · Community Tech
Timeline: August 2025 – Present
My Role: Product Designer (Core App UI/UX & Growth Design)
I was responsible for:
Core app screens & user flows (discovery, event details, participation)
Interaction and visual design decisions impacting usability and engagement
Growth surfaces including Instagram posts, Stories, and PR creatives
Maintaining brand consistency across product and marketing channels
This role directly influenced how users discover, understand, and engage with the product.
1. User Flows & Core Screens
Designed key product flows including:
Event discovery & browsing
Scene detail and participation
User profile and engagement touchpoints
Focused on reducing friction and making actions feel fast and intuitive.

2. UI & Interaction Design
Designed high-fidelity UI screens with a focus on:
Clear hierarchy
Visual energy aligned with social experiences
Scannability for quick decisions
Iterated screens based on feedback from founders and internal discussions.
3. Growth & PR Design
Designed Instagram posts and Stories as extension of the product, not just marketing.
Created reusable visual templates to maintain brand consistency.
Used UI snippets, event visuals, and storytelling formats to drive curiosity and installs.
